bullet-hell/ease.go

21 lines
342 B
Go

package main
import (
"math"
)
func easeInOutCubic(x float32) float32 {
if x < 0.5 {
return 4 * x * x * x
} else {
return 1 - float32(math.Pow(float64(-2*x+2), 3))/2
}
}
func lerp(v0, v1, t float32) float32 {
return (1-t)*v0 + t*v1
}
func easeInOutSine(x float32) float32 {
return -float32(math.Cos(math.Pi*float64(x))-1) / 2
}